Команда |
Значение |
Тип |
Описание |
m_customaccel | 0 | , "a", "cl" | Custom mouse acceleration (0 disable, 1 to enable, 2 enable with separate yaw/pitch rescale). Formula: mousesensitivity = ( rawmousedelta^m_customaccel_exponent ) * m_customaccel_scale + sensitivity If mode is 2, then x and y sensitivity are scaled by m_pitch and m_yaw respectively. |
m_customaccel_exponent | 1 | , "a", "cl" | Mouse move is raised to this power before being scaled by scale factor. |
m_customaccel_max | 0 | , "a", "cl" | Max mouse move scale factor, 0 for no limit |
m_customaccel_scale | 0 | , "a", "cl" | Custom mouse acceleration value. |
m_filter | 0 | , "a", "cl" | Mouse filtering (set this to 1 to average the mouse over 2 frames). |
m_forward | 1 | , "a", "cl" | Mouse forward factor. |
m_mouseaccel1 | 0 | , "a", "cl" | Windows mouse acceleration initial threshold (2x movement). |
m_mouseaccel2 | 0 | , "a", "cl" | Windows mouse acceleration secondary threshold (4x movement). |
m_mousespeed | 1 | , "a", "cl" | Windows mouse speed factor (range 1 to 20). |
m_pitch | 0 | , "a", "cl" | Mouse pitch factor. |
m_side | 0 | , "a", "cl" | Mouse side factor. |
m_yaw | 0 | , "a", "cl" | Mouse yaw factor. |
map | cmd | | Start playing on specified map. |
map_background | cmd | | Runs a map as the background to the main menu. |
map_edit | cmd | | |
map_noareas | 0 | | Disable area to area connection testing. |
map_showspawnpoints | cmd | | Shows player spawn points (red=invalid) |
mapcyclefile | 0 | , "sv" | |
maps | cmd | | Displays list of maps. |
mat_antialias | 0 | , "matsys" | |
mat_bloom | 1 | , "cl" | |
mat_bufferprimitives | 1 | , "matsys" | |
mat_bumpbasis | 0 | | |
mat_bumpmap | 1 | , "matsys" | |
mat_camerarendertargetoverlaysize | 128 | , "cheat", "cl" | |
mat_clipz | 1 | , "cl" | |
mat_compressedtextures | 1 | , "matsys" | |
mat_configcurrent | cmd | | show the current video control panel config for the material system |
mat_crosshair | cmd | | |
mat_debug | cmd | | |
mat_debugdepth | 0 | , "matsys" | |
mat_debugdepthmode | 0 | , "matsys" | |
mat_debugdepthval | 128 | , "matsys" | |
mat_debugdepthvalmax | 256 | , "matsys" | |
mat_depthbias_decal | -262144 | , "matsys" | |
mat_depthbias_normal | 0 | , "matsys" | |
mat_diffuse | 1 | , "matsys" | |
mat_drawflat | 0 | , "cheat", "matsys" | |
mat_drawwater | 1 | , "cheat", "cl" | |
mat_dxlevel | 80 | , "matsys" | |
mat_envmapsize | 128 | | |
mat_envmaptgasize | 32 | | |
mat_fastnobump | 0 | , "matsys" | |
mat_fastspecular | 1 | | Enable/Disable specularity for visual testing.Will not reload materials and will not affect perf. |
mat_fillrate | 0 | , "cheat", "matsys" | |
mat_filterlightmaps | 1 | , "matsys" | |
mat_filtertextures | 1 | , "matsys" | |
mat_forceaniso | 1 | , "matsys" | |
mat_forcedynamic | 0 | , "cheat" | |
mat_forcehardwaresync | 1 | , "matsys" | |
mat_frame_sync_enable | 1 | , "cheat", "matsys" | |
mat_frame_sync_force_texture | 0 | , "cheat", "matsys" | Force frame syncing to lock a managed texture. |
mat_framebuffercopyoverlaysize | 128 | , "cl" | |
mat_fullbright | 0 | , "cheat" | |
mat_hsv | 0 | , "cl" | |
mat_info | cmd | | Shows material system info |
mat_leafvis | 0 | | Draw wireframe of current leaf |
mat_levelflush | 1 | | |
mat_loadtextures | 1 | | |
mat_luxels | 0 | , "cheat" | |
mat_maxframelatency | 1 | | |
mat_measurefillrate | 0 | , "cheat", "matsys" | |
mat_mipmaptextures | 1 | , "matsys" | |
mat_monitorgamma | 2 | | monitor gamma (typically 2.2 for CRT and 1.7 for LCD) |
mat_norendering | 0 | | |
mat_normalmaps | 0 | , "cheat", "matsys" | |
mat_normals | 0 | , "cheat" | |
mat_parallaxmap | 0 | , "matsys" | |
mat_picmip | 0 | , "matsys" | |
mat_proxy | 0 | , "matsys" | |
mat_reducefillrate | 0 | , "matsys" | |
mat_reloadallmaterials | cmd | | |
mat_reloadmaterial | cmd | | |
mat_reloadtextures | cmd | | |
mat_reversedepth | 0 | , "cheat", "matsys" | |
mat_savechanges | cmd | | saves current video configuration to the registry |
mat_setvideomode | cmd | | sets the width, height, windowed state of the material system |
mat_shadowstate | 1 | | |
mat_show_texture_memory_usage | 0 | , "numeric" | Display the texture memory usage on the HUD. |
mat_showcamerarendertarget | 0 | , "cheat", "cl" | |
mat_showenvmapmask | 0 | , "matsys" | |
mat_showframebuffertexture | 0 | , "cheat", "cl" | |
mat_showlightmapcomponent | 0 | , "matsys" | 0: show normal-mapped lightmap 1: show component 1 1: show component 2 1: show component 3 |
mat_showlightmappage | -1 | | |
mat_showlowresimage | 0 | , "matsys" | |
mat_showmaterials | cmd | | Show materials. |
mat_showmaterialsverbose | cmd | | |
mat_showmiplevels | 0 | , "matsys" | |
mat_showtextures | cmd | | Show textures. |
mat_showwatertextures | 0 | , "cheat", "cl" | |
mat_skybloomamount | 1 | | |
mat_slopescaledepthbias_decal | 0 | , "matsys" | |
mat_slopescaledepthbias_normal | 0 | , "matsys" | |
mat_softwarelighting | 0 | , "matsys" | |
mat_softwareskin | 0 | | |
mat_specular | 1 | , "matsys" | Enable/Disable specularity for perf testing.Will cause a material reload upon change. |
mat_spewvertexandpixelshaders | cmd | | print all vertex and pixel shaders currently loaded to the console |
mat_stub | 0 | , "cheat", "cl" | |
mat_suppress | cmd | | Supress a material from drawing |
mat_surfaceid | 0 | | |
mat_surfacemat | 0 | | |
mat_texture_limit | -1 | , "numeric", "matsys" | If this value is not -1, the material system will limit the amount of texture memory it uses in a frame. Useful for identifying performance cliffs. The value is in kilobytes. |
mat_texture_list | 0 | | For debugging, show a list of used textures per frame |
mat_texture_list_all | 0 | , "numeric" | If this is nonzero, then the texture list panel will show all currently-loaded textures. |
mat_texturelist_directories | 0 | , "numeric" | |
mat_texturelist_files | 1 | , "numeric" | |
mat_trilinear | 1 | , "matsys" | |
mat_viewportscale | 1 | , "cheat" | debugging viewport scale |
mat_vsync | 0 | , "matsys" | Force sync to vertical retrace |
mat_wateroverlaysize | 128 | , "cl" | |
mat_wireframe | 0 | , "cheat" | |
mat_yuv | 0 | , "cl" | |
maxplayers | cmd | | Change the maximum number of players allowed on this server. |
mem_dump | cmd | | dump memory stats. |
mem_dumpstats | 0 | | Dump current and max heap usage info to console at end of frame ( set to 2 for continuous output ) |
mem_force_flush | 0 | | Force cache flush of unlocked resources on every alloc |
minisave | cmd | | Saves game (for current level only!) |
mod_forcedata | 1 | | Forces all model file data into cache on model load. |
mp_allowNPCs | 1 | , "sv", "nf" | |
mp_allowspectators | 1 | , "sv", "rep" | toggles whether the server allows spectator mode or not |
mp_autocrosshair | 1 | , "sv", "nf" | |
mp_autokick | 1 | , "sv", "rep" | Kick idle/team-killing players |
mp_autoteambalance | 1 | , "sv" | |
mp_buytime | 1 | , "sv", "rep" | How many minutes after round start players can buy items for. |
mp_c4timer | 45 | , "sv", "rep" | how long from when the C4 is armed until it blows |
mp_chattime | 10 | , "sv", "rep" | amount of time players can chat after the game is over |
mp_decals | 2000 | , "a" | |
mp_defaultteam | 0 | , "sv" | |
mp_facefronttime | 3 | , "sv", "rep" | After this amount of time of standing in place but aiming to one side, go ahead and move feet to face upper body. |
mp_fadetoblack | 0 | , "sv", "rep" | fade a player's screen to black when he dies |
mp_falldamage | 0 | , "sv", "nf" | |
mp_feetyawrate | 720 | , "sv", "rep" | How many degrees per second that we can turn our feet or upper body. |
mp_flashlight | 0 | , "sv", "nf" | |
mp_footsteps | 1 | , "sv", "nf" | |
mp_forcecamera | 0 | , "sv", "rep" | Restricts spectator modes for dead players |
mp_forcerespawn | 1 | , "sv", "nf" | |
mp_fraglimit | 0 | , "sv", "nf" | |
mp_freezetime | 6 | , "sv", "rep" | how many seconds to keep players frozen when the round starts |
mp_friendlyfire | 0 | , "sv", "nf", "rep" | |
mp_hostagepenalty | 13 | , "sv" | Terrorist are kicked for killing too much hostages |
mp_ik | 1 | , "sv", "rep" | Use IK on in-place turns. |
mp_limitteams | 2 | , "sv", "rep" | Max # of players 1 team can have over another |
mp_logecho | 1 | | |
mp_logfile | 1 | | |
mp_maxrounds | 0 | , "sv", "rep" | max number of rounds to play before server changes maps |
mp_playerid | 0 | , "sv", "rep" | Controls what information player see in the status bar: 0 all names; 1 team names; 2 no names |
mp_restartgame | 0 | , "sv" | If non-zero, game will restart in the specified number of seconds |
mp_roundtime | 5 | , "sv", "rep" | How many minutes each round takes. |
mp_solidplayers | 1 | , "sv", "rep" | Set player solid in multiplayer mode, no pushback |
mp_spawnprotectiontime | 5 | , "sv", "rep" | Kick players who team-kill within this many seconds of a round restart. |
mp_startmoney | 800 | , "sv", "rep" | amount of money each player gets when they reset |
mp_teamlist | 0 | , "sv", "nf" | |
mp_teamoverride | 1 | , "sv" | |
mp_teamplay | 0 | , "sv", "nf" | |
mp_timelimit | 0 | , "sv", "nf", "rep" | game time per map in minutes |
mp_tkpunish | 0 | , "sv", "rep" | Will a TK'er be punished in the next round?{0=no,1=yes} |
mp_weaponstay | 0 | , "sv", "nf" | |
mp_winlimit | 0 | , "sv", "rep" | max number of rounds one team can win before server changes maps |
muzzleflash_light | 1 | , "a", "cl" | |