Команда |
Значение |
Тип |
Описание |
banid | cmd | |
Добавить ID пользователя в бан-лист. |
bench_end | cmd | | Ends gathering of info. |
bench_showstatsdialog | cmd | | Shows a dialog displaying the most recent benchmark results. |
bench_start | cmd | | Starts gathering of info. Arguments: filename to write results into |
bench_upload | cmd | | Uploads most recent benchmark stats to the Valve servers. |
benchframe | cmd | | Takes a snapshot of a particular frame in a time demo. |
bgmvolume | 1 | , "a" | CD sound playback volume. |
bind | cmd | | Bind a key. |
BindToggle | cmd | | |
blink_duration | 0 | , "cl" | How many seconds an eye blink will last. |
bloodspray | cmd | | blood |
bot_add | cmd | | Adds a bot to whichever team has fewer players |
bot_add_ct | cmd | | Adds a Counter-Terrorist bot |
bot_add_t | cmd | | Adds a Terrorist bot |
bot_all_weapons | cmd | | Allows the bots to use all weapons |
bot_allow_grenades | 1 | , "sv", "rep" | |
bot_allow_machine_guns | 1 | , "sv", "rep" | |
bot_allow_pistols | 1 | , "sv", "rep" | |
bot_allow_rifles | 1 | , "sv", "rep" | |
bot_allow_rogues | 1 | , "sv", "rep" | |
bot_allow_shield | 1 | , "sv", "rep" | |
bot_allow_shotguns | 1 | , "sv", "rep" | |
bot_allow_snipers | 1 | , "sv", "rep" | |
bot_allow_sub_machine_guns | 1 | , "sv", "rep" | |
bot_auto_vacate | 1 | , "sv", "rep" | |
bot_chatter | 0 | , "sv", "rep" | |
bot_crouch | 0 | , "sv", "cheat" | |
bot_debug | 0 | , "sv", "rep" | |
bot_defer_to_human | 0 | , "sv", "rep" | |
bot_difficulty | 0 | , "sv", "rep" | |
bot_freeze | 0 | , "sv", "cheat" | |
bot_goto_mark | cmd | | Sends a bot to the selected nav area (for editing nav meshes) |
bot_join_after_player | 1 | , "sv", "rep" | |
bot_join_team | 0 | , "sv", "rep" | |
bot_kick | cmd | | Kicks the specified bot, or all bots if no name is given |
bot_kill | cmd | | Kills the specified bot, or all bots if no name is given |
bot_knives_only | cmd | | Restricts the bots to only using knives |
bot_memory_usage | cmd | | Reports on the bots' memory usage |
bot_mimic | 0 | , "sv", "cheat" | |
bot_mimic_yaw_offset | 180 | , "sv", "cheat" | |
bot_pistols_only | cmd | | Restricts the bots to only using pistols |
bot_prefix | 0 | , "sv", "rep" | |
bot_profile_db | 0 | , "sv", "rep" | |
bot_quota | 0 | , "sv", "rep" | |
bot_quota_match | 0 | , "sv", "rep" | |
bot_show_nav | 0 | , "sv", "rep" | |
bot_snipers_only | cmd | | Restricts the bots to only using sniper rifles |
bot_stop | 0 | , "sv", "rep" | |
bot_traceview | 0 | , "sv", "rep" | |
bot_walk | 0 | , "sv", "rep" | |
bot_zombie | 0 | , "sv", "rep" | |
box | cmd | | Draw a debug box. |
breakable_disable_gib_limit | 0 | , "sv" | |
breakable_multiplayer | 1 | , "sv" | |
buddha | cmd | | Toggle.Player takes damage but won't die. (Shows red cross when health is zero) |
budget_averages_window | 30 | , "a" | number of frames to look at when figuring out average frametimes |
budget_background_alpha | 128 | , "a" | how translucent the budget panel is |
budget_bargraph_background_alpha | 128 | , "a" | how translucent the budget panel is |
budget_bargraph_range_ms | 16 | , "a" | budget bargraph range in milliseconds |
budget_history_numsamplesvisible | 100 | , "a" | number of samples to draw in the budget history window.The lower the better as far as rendering overhead of the budget panel |
budget_history_range_ms | 66 | , "a" | budget history range in milliseconds |
budget_panel_bottom_of_history_fraction | 0 | , "a" | number between 0 and 1 |
budget_panel_height | 384 | , "a" | height in pixels of the budget panel |
budget_panel_width | 512 | , "a" | width in pixels of the budget panel |
budget_panel_x | 0 | , "a" | number of pixels from the left side of the game screen to draw the budget panel |
budget_panel_y | 50 | , "a" | number of pixels from the top side of the game screen to draw the budget panel |
budget_peaks_window | 30 | , "a" | number of frames to look at when figuring out peak frametimes |
budget_show_averages | 0 | , "a" | enable/disable averages in the budget panel |
budget_show_history | 1 | , "a" | turn history graph off and on. . good to turn off on low end |
budget_show_peaks | 1 | , "a" | enable/disable peaks in the budget panel |
bug | cmd | | Show/hide the bug reporting UI. |
breakable_multiplayer | 1 | , "sv" | |
buddha | cmd | | Toggle.Player takes damage but won't die. (Shows red cross when health is zero) |
budget_averages_window | 30 | , "a" | number of frames to look at when figuring out average frametimes |
budget_background_alpha | 128 | , "a" | how translucent the budget panel is |
budget_bargraph_background_alpha | 128 | , "a" | how translucent the budget panel is |
budget_bargraph_range_ms | 16 | , "a" | budget bargraph range in milliseconds |
budget_history_numsamplesvisible | 100 | , "a" | number of samples to draw in the budget history window.The lower the better as far as rendering overhead of the budget panel |
budget_history_range_ms | 66 | , "a" | budget history range in milliseconds |
budget_panel_bottom_of_history_fraction | 0 | , "a" | number between 0 and 1 |
budget_panel_height | 384 | , "a" | height in pixels of the budget panel |
budget_panel_width | 512 | , "a" | width in pixels of the budget panel |
budget_panel_x | 0 | , "a" | number of pixels from the left side of the game screen to draw the budget panel |
budget_panel_y | 50 | , "a" | number of pixels from the top side of the game screen to draw the budget panel |
budget_peaks_window | 30 | , "a" | number of frames to look at when figuring out peak frametimes |
budget_show_averages | 0 | , "a" | enable/disable averages in the budget panel |
budget_show_history | 1 | , "a" | turn history graph off and on. . good to turn off on low end |
budget_show_peaks | 1 | , "a" | enable/disable peaks in the budget panel |
bug | cmd | | Show/hide the bug reporting UI. |