Команда |
Значение |
Тип |
Описание |
echo | cmd | | Echo text to console. |
editdemo | cmd | | Edit a recorded demo file (.dem ). |
endmovie | cmd | | Stop recording movie frames. |
endround | cmd | | End the current round. |
english | 1 | , "user", "cl" | If set to 1, running the english language set of assets. |
ent_absbox | cmd | | Displays the total bounding box for the given entity(s) in green.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_bbox | cmd | | Displays the movement bounding box for the given entity(ies) in orange.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_debugkeys | 0 | , "sv" | |
ent_dump | cmd | | Usage:ent_dump |
ent_fire | cmd | | Usage:ent_fire [action] [value] [delay] |
ent_info | cmd | | Usage:ent_info |
ent_messages | cmd | | Toggles input/output message display for the selected entity(ies).The name of the entity will be displayed as well as any messages that it sends or receives.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_messages_draw | 0 | , "sv", "cheat" | Visualizes all entity input/output activity. |
ent_name | cmd | | |
ent_pause | cmd | | Toggles pausing of input/output message processing for entities.When turned on processing of all message will stop.Any messages displayed with 'ent_messages' will stop fading and be displayed indefinitely. To step through the messages one by one use 'ent_step'. |
ent_pivot | cmd | | Displays the pivot for the given entity(ies).(y=up=green, z=forward=blue, x=left=red). Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_rbox | cmd | | Displays the total bounding box for the given entity(s) in green.Some entites will also display entity specific overlays.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_remove | cmd | | Removes the given entity(s)Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_remove_all | cmd | | Removes all entities of the specified typeArguments:{entity_name} / {class_name} |
ent_setname | cmd | | Sets the targetname of the given entity(s)Arguments:{new entity name} {entity_name} / {class_name} / no argument picks what player is looking at |
ent_show_response_criteria | cmd | | Print, to the console, an entity's current criteria set used to select responses.Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
ent_step | cmd | | When 'ent_pause' is set this will step through one waiting input / output message at a time. |
ent_text | cmd | | Displays text debugging information about the given entity(ies) on top of the entity (See Overlay Text)Arguments:{entity_name} / {class_name} / no argument picks what player is looking at |
envmap | cmd | | |
escape | cmd | | Escape key pressed. |
exec | cmd | | Execute script file. |
exit | cmd | | Exit the engine. |